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Land of Lisp : Learn to Program in Lisp, One Game at a Time!
Land of Lisp : Learn to Program in Lisp, One Game at a Time!
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Author(s): Barski , Conrad
Barski, Conrad
Barski, Conrad M.
Barski, M.D., Conrad
ISBN No.: 9781593272814
Pages: 504
Year: 201010
Format: Trade Paper
Price: $ 68.93
Dispatch delay: Dispatched between 7 to 15 days
Status: Available

Land of Lisp brings the language into the real world, teaching readers Lisp by showing them how to write several complete Lisp-based games, including a text adventure, an evolution simulation, and a robot battle. While building these games, readers learn the core concepts of Lisp programming, such as recursion, input/output, object-oriented programming, and macros. And thanks to Lisp's powerful syntax, the example code is short and easy to understand. You'll start with the basics, like list manipulation, I/O, and recursion, then move on to more complex topics like macros, higher order programming, and domain-specific languages. Then, when your brain overheats, you can kick back with an action-packed comic book interlude! Along the way you'll create (and play) games like Wizard Adventure, a text adventure with a whiskey-soaked twist, and Grand Theft Wumpus, the most violent version of Hunt the Wumpus the world has ever seen. You'll learn to: Master the quirks of Lisp's syntax and semantics Write concise and elegant functional programs Use macros, create domain-specific languages, and learn other advanced Lisp techniques Create your own web server, and use it to play browser-based games Put your Lisp skills to the test by writing brain-melting games like Dice of Doom and Orc Battle With Land of Lisp , the power of functional programming is yours to wield.


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