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Cocoa Programming for Mac OS X
Cocoa Programming for Mac OS X
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Author(s): Hillegass, Aaron
ISBN No.: 9780321774088
Edition: Revised
Pages: 528
Year: 201111
Format: Trade Paper
Price: $ 54.45
Status: Out Of Print

Preface xix Acknowledgments xxi Chapter 1: Cocoa: What Is It? 1 A Little History 1 Tools 3 Language 4 Objects, Classes, Methods, and Messages 5 Frameworks 6 How to Read This Book 7 Typographical Conventions 7 Common Mistakes 8 How to Learn 8 Chapter 2: Let''s Get Started 11 In Xcode 11 In Interface Builder 15 A Look at Objective-C 25 Documentation 31 What Have You Done? 31 Chronology of an Application 32 Chapter 3: Objective-C 35 Creating and Using Instances 35 Using Existing Classes 37 Creating Your Own Classes 48 The Debugger 58 What Have You Done? 63 Meet the Static Analyzer 63 For the More Curious: How Does Messaging Work? 65 Challenge 66 Chapter 4: Memory Management 67 Living with Manual Reference Counting 69 Accessor Methods 77 Living with ARC 80 Chapter 5: Target/Action 83 Some Commonly Used Subclasses of NSControl 85 Start the SpeakLine Example 89 Lay Out the XIB File 90 Implementing the SpeakLineAppDelegate Class 94 For the More Curious: Setting the Target Programmatically 96 Challenge 96 Debugging Hints 98 Chapter 6: Helper Objects 99 Delegates 100 The NSTableView and Its dataSource 104 Lay Out the User Interface 107 Make Connections 109 Edit SpeakLineAppDelegate.m 110 For the More Curious: How Delegates Work 113 Challenge: Make a Delegate 114 Challenge: Make a Data Source 114 Chapter 7: Key-Value Coding and Key-Value Observing 117 Key-Value Coding 117 Bindings 119 Key-Value Observing 120 Making Keys Observable 121 Properties 124 For the More Curious: Key Paths 126 For the More Curious: Key-Value Observing 127 Chapter 8: NSArrayController 129 Starting the RaiseMan Application 130 Key-Value Coding and nil 139 Add Sorting 140 For the More Curious: Sorting without NSArrayController 141 Challenge 1 142 Challenge 2 142 Chapter 9: NSUndoManager 145 NSInvocation 145 How the NSUndoManager Works 146 Adding Undo to RaiseMan 148 Key-Value Observing 152 Undo for Edits 153 Begin Editing on Insert 156 For the More Curious: Windows and the Undo Manager 158 Chapter 10: Archiving 159 NSCoder and NSCoding 160 The Document Architecture 163 Saving and NSKeyedArchiver 167 Loading and NSKeyedUnarchiver 168 Setting the Extension and Icon for the File Type 170 For the More Curious: Preventing Infinite Loops 172 For the More Curious: Creating a Protocol 173 For the More Curious: Automatic Document Saving 174 For the More Curious: Document-Based Applications without Undo 175 Universal Type Identifiers 175 Chapter 11: Basic Core Data 177 NSManagedObjectModel 177 Interface 179 For the More Curious: View-Based versus Cell-Based Table Views 191 Challenge 191 Chapter 12: NIB Files and NSWindowController 193 NSPanel 193 Adding a Panel to the Application 194 For the More Curious: NSBundle 204 Challenge 206 Chapter 13: User Defaults 207 NSDictionary and NSMutableDictionary 208 NSUserDefaults 210 Setting Defaults 212 Letting the User Edit the Defaults 213 Using the Defaults 215 For the More Curious: NSUserDefaultsController 217 For the More Curious: Reading and Writing Defaults from the Command Line 217 Challenge 219 Chapter 14: Using Notifications 221 What Notifications Are and Are Not 221 What Notifications Are Not 222 NSNotification 222 NSNotificationCenter 222 Posting a Notification 224 Registering as an Observer 225 Handling the Notification When It Arrives 226 The userInfo Dictionary 226 For the More Curious: Delegates and Notifications 227 Challenge 228 Chapter 15: Using Alert Panels 229 Make the User Confirm the Deletion 230 Challenge 232 Chapter 16: Localization 233 Localizing a NIB File 234 String Tables 236 For the More Curious: ibtool 239 For the More Curious: Explicit Ordering of Tokens in Format Strings 240 Chapter 17: Custom Views 241 The View Hierarchy 241 Get a View to Draw Itself 243 Drawing with NSBezierPath 248 NSScrollView 250 Creating Views Programmatically 252 For the More Curious: Cells 253 For the More Curious: isFlipped 255 Challenge 255 Chapter 18: Images and Mouse Events 257 NSResponder 257 NSEvent 257 Getting Mouse Events 259 Using NSOpenPanel 259 Composite an Image onto Your View 264 The View''s Coordinate System 266 Autoscrolling 268 For the More Curious: NSImage 269 Challenge 270 Chapter 19: Keyboard Events 271 NSResponder 273 NSEvent 273 Create a New Project with a Custom View 274 For the More Curious: Rollovers 282 The Fuzzy Blue Box 284 Chapter 20: Drawing Text with Attributes 285 NSFont 285 NSAttributedString 286 Drawing Strings and Attributed Strings 289 Making Letters Appear 289 Getting Your View to Generate PDF Data 291 For the More Curious: NSFontManager 293 Challenge 1 293 Challenge 2 294 Chapter 21: Pasteboards and Nil-Targeted Actions 295 NSPasteboard 296 Add Cut, Copy, and Paste to BigLetterView 298 Nil-Targeted Actions 300 For the More Curious: Which Object Sends the Action Message? 303 For the More Curious: UTIs and the Pasteboard 303 For th.


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