Our Interactions Between AI and Education: Broadening Our Perspective on What AI Can Offer Education.- Computational Models of Learning: Deepening Care and Carefulness in AI in Education.- Towards the Future of AI-augmented Human Tutoring in Math Learning.- Empowering Education with LLMs - the Next-Gen Interface and Content Generation.- Conducting Rapid Experimentation with an Open-source Adaptive Tutoring System.- Workshop on AI Education in K-12.- Tutorial: Educational Recommender Systems.- Equity, Diversity, and Inclusion in Educational Technology Research and Development.
- AI and Educational Policy: Bridging Research and Practice.- Automated assessment and guidance of project work.- How to Open Science: Promoting Principles and Reproducibility Practices within the Artificial Intelligence in Education Community.- AI and Education. A view through the lens of human rights, democracy and the rule of law.- AI in Education. Coming of Age. The Community Voice.
- TUTORIAL: Designing, Building and Evaluating Intelligent Psychomotor AIED systems (IPAIEDS@AIED2023).- Intelligent Textbooks.- AI to Support Guided Experiential Learning.- An Automated Approach to Assist Teachers in Recommending Groups of Students Associated with Collaborative Learning Techniques using Learning Paths in Virtual Learning Environments.- Structures in Online Discussion Forums: Promoting Inclusion or Exclusion?.- Assessment in Conversational Intelligent Tutoring Systems: Are contextual embeddings really better?.- A Recommendation System for Nurturing Students'' Sense of Belonging.- Desirable Difficulties? The Effects of Spaced and Interleaved Practice in an Educational Game.
- Evaluating a conversational agent for second language learning aligned with the school curriculum.- EngageMe: Assessing Student Engagement in Online Learning Environment Using Neuropsychological Tests.- Exploring the Effects of "AI-generated" Discussion Summaries on Learners'' Engagement in Online Discussions.- Building Educational Technology Quickly and Robustly with an Interactively Teachable AI.- Investigating the impact of the mindset of the learners on their behaviour in a computer-based learning environment.- Leave No One Behind - A Massive Online Learning Platform Free For Everyone.- Innovative Software to Efficiently Learn English through Extensive Reading and Personalized Vocabulary Acquisition.- A Student-Teacher Multimodal Interaction Analysis System for Classroom Observation.
- Rewriting Math Word Problems to Improve Learning Outcomes for Emerging Readers: A Randomized Field Trial in Carnegie Learning''s MATHia.- Automated Essay Scoring Incorporating Multi-level Semantic Features.- Promising Long Term Effects of ASSISTments Online Math Homework Support.- Using Decomposed Prompting to Answer Questions on a Course Discussion Board.- Consistency of Inquiry Strategies Across Subsequent Activities in Different Domains.- Improving the Item Selection Process with Reinforcement Learning in Computerized Adaptive Testing.- The Role of Social Presence in MOOC Students'' Behavioral Intentions and Sentiments Toward the Usage of a Learning Assistant Chatbot: A Diversity, Equity, and Inclusion Perspective Examination.- Audio Classifier for Endangered Language Analysis and Education.
- Quantifying Re-Engagement in Minecraft.- Teamwork Dimensions Classification Using BERT.- Data augmentation with GAN to improve the prediction of at-risk students in a virtual learning environment.- Prediction of Students'' Self-Confidence Using Multimodal Features in an Experiential Nurse Training Environment.- Learning from Auxiliary Sources in Argumentative Revision Classification.- Exploring the Effect of Autoencoder Based Feature Learning for a Deep Reinforcement Learning Policy for Providing Proactive Help.- Who and How: Using Sentence-level NLP to Evaluate Idea Completeness.- Comparing Different Approaches to Generating Mathematics Explanations Using Large Language Models.
- Analyzing Response Times and Answer Feedback Tags in an Adaptive Assessment.- Enhancing the Automatic Identification of Common Math Misconceptions Using Natural Language Processing.- User Adaptive Language Learning Chatbots with a Curriculum.- Learning about circular motion of celestial bodies with interactive qualitative representations.- Desirable Difficulties? The Effects of Spaced and Interleaved Practice in an Educational Game.- GPTutor: a ChatGPT-powered programming tool for code explanation.- The Good and Bad of Stereotype Threats: Understanding Its Effects on Negative Thinking and Learning Performance in Gamified Tutoring Systems.- Practice of Tutoring Support System Based on Impasse Detection for Face-to-Face and On-demand Programming Exercises.
- Investigating Patterns of Tone and Sentiment in Teacher Written Feedback Messages.- Performance by Preferences - An Experiment in Language Learning to argue for Personalization.- Emotionally Adaptive Intelligent Tutoring System To Reduce Foreign Language Anxiety.- Amortised Design Optimization for Item Response Theory.- Early Prediction of Student Performance in Online Programming Courses.- Classifying Mathematics Teacher Questions to Support Equitable and Inclusive Mathematical Teaching.- Multimodal Task-Based Language Learning System with Personalization and Dynamic Adaptation.- Bayesian Analysis of Adolescent STEM Interest Using Minecraft.
- Automatic Slide Generation Using Discourse Relations.- RoboboITS: a Simulation-Based Tutoring System to Support AI Education through Robotics.- Towards analyzing psychomotor group activity for collaborative teaching using neural networks.- Warming up the Cold Start: Adaptive Step Size Method for the Urnings Algorithm.- Gamiflow: A Flow Theory-Based Gamification Framework for Learning Scenarios.- Using large language models to develop readability formulas for educational settings.- A quantitative study of NLP approaches to question difficulty estimation.- Learning from AI: An Interactive Learning Method Using a DNN Model Incorporating Expert Knowledge as a Teacher.
- AI Cognitive - Based Systems Supporting Learning Processes.- Modeling problem-solving strategy invention (PSSI) in an online math learning environment.- A SHAP-inspired method for computing interaction contribution in deep knowledge tracing.- Analyzing Users'' Interaction with Writing Feedback and Their Effects on Writing Performance.- Annotating Educational Dialog Act with Data Augmentation in Online One-on-one Tutoring.- Improving Comprehension of Program Examples through Automatic Assessment and Scaffolding of Self-Explanations.- Using Transformer Language Models to Provide Formative Feedback in Intelligent Textbooks.- Utilizing Natural Language Processing for Automated Assessment of Classroom Discussion.
- It''s Good to Explore: Investigating Silver Pathways and the Role of Frustration during Game-based Learning.- Ghost in the machine: AVATAR, a prototype for supporting student authorial voice.- Evaluating Language Learning Apps for Behaviour Change Using the Behaviour Change Scale.- Evaluating the Rater Bias in Response Scoring in Digital Learning Platform: Analysis of Student Writing Styles.- Generative AI for learning: Investigating the potential of learning videos with synthetic virtual instructors.- Virtual Agent Approach for Teaching the Collaborative Problem Solving Skill of Negotiation.- How Useful are Educational Questions Generated by Large Language Models?.- Towards Extracting Adaptation Rules From Neural Networks.
- A Support System to Help Teachers Design Course Plans Conforming to National Curriculum Guidelines.- Predicting Student Scores Using Browsing Data and Content Information of Learning Materials.- Preserving Privacy of Face and Facial Expression in Computer Vision Data Collected in Learning Environments.- Item difficulty constrained uniform adaptive testing.- "A Fresh Squeeze on Data": Exploring Gender Differences in Self-Efficacy and Career Interest in Computing Science and Artificial Intelligence among Elementary Students.- Simulating Learning From Language and Examples.- Learner Perception of Pedagogical Agents.- Using intelligent tutoring on the first steps of learning to program: affective and learning outcomes.
- A Unified Batch Hierarchical Reinforcement Learning Framework for Pedagogical Policy Induction with Deep Bisimulation Metrics.- Impact of Experiencing Misrecognition by Teachable Agents on Learning and Rapport.- Nuanced Growth Patterns of Students with Disability.- Visualizing Self-Regulated Learner Profiles in Dashboards: Design Insights from Teachers.- Classification of brain signals collected during a rule learning paradigm.- Q-GENius: A GPT based modified MCQ generator for identifying learner deficiency.- Towards Automatic Tutoring of Custom Student-Stated Math Word Problems.- A Software Platform for Evaluating Student Essays in Interdisciplinary Learning with Topic Classification Techniques.
- Automated Scoring of Logical Consistency of Japanese Essays.- Exercise Generation Supporting Adaptivity in Intelligent Tutoring Systems.- Context Matters: A Strategy to Pre-train Language Model for Science Education.- Identifying Usability Challenges in AI-based Essay Grading Tools.- Enhancing Engagement Modeling in Game-Based Learning Environments with Student-Agent Discourse Analysis.-Understanding the Impact of Reinforcement Learning Personalization on Subgroups of Students in Math Tutoring.- Automatic Assessment of Comprehension Strategies from Self-Explanations using Transformers and Multi-Task Learning.- Ensuring Fairness of Human- and AI-generated Test Items.
- Deidentifying Student Writing with Rules and Transformers.- Comparative Analysis of Learnersourced Human-Graded and AI-Generated Responses for Autograding Online Tutor Lessons.- Using Similarity Learning with SBERT to Optimize Teacher Report Embeddings for Student.