Technical Writing
Technical Writing
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Author(s): Van Laan, Krista
ISBN No.: 9780028641461
Pages: 352
Year: 200103
Format: Trade Paper
Price: $ 23.39
Status: Out Of Print

I. IS THIS THE JOB FOR ME? 1. The Market Is Booming. What Is a Technical Writer?A Growing Community. Where You''ll Fit In. Exactly What Does a Tech Writer Do? Can Anyone Be a Tech Writer?What a Market! The Shortage of Technical Writers. Making a Living. Making a Difference.


2. What Does a Technical Writer Do, Anyway? Filling Some Big Shoes. A Tech Writer''s Day. Turning "GeekSpeak" Into Plain English. Figuring Out What''s First and Putting It There. Writing and Maintaining Documents. Understanding How Things Work. Being a Catalyst for Change.


Being Involved in the Design Process. The Technical Writer Is the First End User. 3. Having the "Write" Stuff. But Can You Write? The "Wow" Factor. "Yes, We Have No Bananas": Communicating Clearly. "Get It?" "Got It!" Juggling Flaming Sticks. Playing Well with Others.


Getting Along. Saying "No". Saying "Yes".Being Ready, Willing, and Able. 4. Breaking Into the Field. All Roads Can Lead to Tech Writing.Writer or Techie? Both Can Succeed.


The Accidental Tech Writer.Building a Solid Foundation.Master the Basics. Learn the Tools.Proving Yourself.What''s in a Writing Test? Showing Samples. Building a Portfolio.Recast Your Rèesumè.


See Yourself as a Professional. Making the Most of What You Have: For the Career Changer.Let''s Discuss Degrees. Why Is It So Hard to Get an Interview? Use a Recruiter. Network, Network, Network. Go to the STC Conference. Winning Interview Tips. Persistence Pays Off.


5. What Makes a Good Document? "A" Is for Accuracy. Completeness Counts.Make Processes, Documents, and Sets Complete. Completeness Includes Editing and Proofreading. Check for Completeness Early and Often.Clarity Is in Good Writing. Consistency.


Having a Handle on Usability.Knowing Usability When You See. Time and Money Well-Spent. A Natural Career Path for Tech Writers. Keys to Improving Document Usability.Will It Fly? Judging Documents. Classifying Your Documents.When Is a Manual Not a Guide? Defining the Document Content.


II. TECH WRITERS, START YOUR ENGINES. 6. Five Steps to Creating a Technical Document. Step by Step.1. Gather Information. 2.


Plan. 3. Write. 4. Verify. 5. Redo. Creating a Document Plan.


Milestones. 7. Getting Started. Your First Assignment: Taking Over a Document.Adopting a Document.Maintenance and Tune-Ups.Out with the Old, In with the New. Knowing What Needs Fixing.


How Much Rewriting Should You Do? Where to Begin-A Plan of Attack. If There''s No Time.Break Down Your Schedule. Check Your Progress. No Matter What Happens, Stay Calm. 8. Learning Your Topic. The Importance of Product Knowledge.


Getting to Square One. Product Ins and Outs. Leave a Paper Trail.Capture Your "Newbie" Experience. Label Notes Clearly. Keep Notes Based on User Tasks.Ask and Ye Shall Learn.Become an Expert in the Field.


Learn the Specifics. Play Around.Meet the People Who Can Help You.Ask to Share the Wealth. Learn About Related or Allied Products.Take Your Time. 9. It''s All About Audience.


Who Will Read This Document?Novice User. Power User. Programmer or Software Developer. System Administrator.Matching the User with the Document Type. Fine-Tuning What You Know.What Is My User''s Job Title? What Is My User''s Job Function? What Tasks Is the User Performing with This Program? How Will the Reader Use the Document? And How Often? How Does the Product Help the User? What Possible Problems Might the User Encounter? How Computer Literate Is the User? How Educated Is the User? Is English the User''s Native Language?Same Software, Different Users.The Home User.


The Technical User. The Big-Spending User.Er, the Task-Oriented User.Dancing Cheek-to-Cheek. When There''s No Face-to-Face Contact. What If the User Is Highly Technical? 10. Gathering Information. Determining Content.


Description-Based: What the Product Does. Task-Based: What the User Does.Gathering Information.Task-Based Documents. Description-Based Documents. Interviewing SMEs.Keeping Up.Patience and Persistence: Eyes on the Prize.


III. RACING TOWARD THE FINISH. 11. The First Draft. Jump Right In, the Water''s Fine. In the Beginning: Creating a Document Outline.Outline Format. Shuffling the Virtual Index Cards.


Drafting Your Draft. The Hipbone''s Connected to the Leg Bone: Fleshing Out the Outline. How Fast Is "On Time"? Battling Writer''s Block. 12. Everybody''s an Editor. Getting Feedback.Confirming Information. Showing What''s Still Needed.


Choosing Reviewers. Preparing the Draft for Review.Include a Cover Sheet. Be Firm About Return Dates.Conducting the Review.The Tabletop Review. The Distributed Copies Review. The Electronic Review.


Who''s On First, What''s On Second.Consolidating Reviewer Feedback. Resolving Conflicting Feedback.Once More, with Feeling. 13. Front and Back Matter (They Sure Do!). About Front Matter.Copyright Information.


Table of Contents. Introduction. Typographical Conventions.About Back Matter.Appendixes. Glossaries. The Index. 14.


Indexing. Why an Index?It Helps You Find Your Way. But Doesn''t the Table of Contents Do That?Why Everyone Hates Indexing.Another Document''s Markers.What Makes a Good Index.Knowing What the User Wants. Descriptive Entries. No Dead Ends.


Seeing Is Believing.Creating an Index.Manual vs. Computer Indexing. Some Rules for Indexing. Common Indexing Errors.Master Indexes. 15.


Making the Final Laps. Rewriting and Editing.How Much Is Enough? Keep Things Moving. Editing Your Own Work. Editing Another Writer''s Work. Proofreading. Making Proofreading Easier.Testing the Document.


Document Testing on a (Time) Budget. A Testing Checklist. A Final Document Checklist.Freezing the Document.Collecting Post-Freeze Changes. Don''t Thaw-Add On.Handing Off the Final Deliverables. 16.


The Deliverables. User Documentation: The User''s Main Course.Standard User''s Guides. "Getting Started" Guides. Tutorials. Quick Reference Cards. Introductions. Installation Manuals.


Release Notes. Troubleshooting Manuals. The Heavyweights. Application Programming Interfaces (APIs). Reference Guides. Specifications. System Administrator Guides."Oh, and Could You Write This, Too.


?" IV. KNOWLEDGE IS POWER. 17. "You Want It When?" "You Can Have It Good, Fast, or Cheap: Pick Two".What Do They Really Mean? Battling the Inner Perfectionist. When Speed Is of the Essence. Working with Contractors.Planning an Entire Project.


Considering the Medium. A Bit About Scheduling. Project Scope: How Wide Is Big? How High Is Up?Calculating Time.Size, Scope, and Quality.Working Backward: Planning the Schedule. 18. Style Guides: Not Just a Fashion Statement What Is a Style Guide and What Does It Do?Style and Speed. Guideline or Requirement?Why Consistency Is Important.


Follow the Bouncing Word. For Me to Know and You to Find Out. "Elegant Variation" Doesn''t Improve Style.Classic Styles. Creating a Style Guide.The Mini Style Guide. Just Another Technical Document. How Do You Know Which Style Is "Right"? 19.


Writing Clearly. Best Writing Practices.Respect the Reader. Active Voice: Don''t Worry, Be Active. Commas: Dangerous Punctuation-The Serial Comma. Emphasis: We Really Mean It. Gender-Neutral Language: He Said, She Said. Humor: Funny Is as Funny Does.


Imperatives: That''s an Order. Negatives: Let''s Be Positive, People. Paragraph Length: Six Is Enough. Parallel Structure: No Surprises. Present Tense: Be Here Now. Second Person: Yes, You. Should: Should You or Shouldn''t You?KISS-Keep It Short and Simple.Call a Spade a Spade (Not a "Manually Operated Multipurpose Soil Manipulation Instrument").


Learning from Simplified English. Simple as 1, 2, 3: Writing Procedures.Divided by a Common Language: The International Audience. 20. The Right Tool for the Job The Tools.The Many Tasks of a Tech Writer. Tools, Wonderful Tools!Your Computer Is Your Best Friend.The Value of Being Familiar with UNIX.


and Linux. Leave the Apples at Home.Writing Tools Must Fit Your Project.Desktop Publishing. Word Processing Programs. Choosing the Program That''s Right for You.Graphics Tools Illustrate Your Points.Image Files.


Screen Captures. Photo-Retouching Programs. Drawing Programs.Online Tools Launch You into Cyberspace.Creating PDFs. HTML Editors. Web Development. SGML (Standard Generalized Markup Language).


XML (eXtensible Markup Language).Help Tools Mean Really Ready Reference. Wrapping It Up. 21. Document Design. Whose Job Is It, Anyway?Get Help When You Can.Enhance Document Usability with Visual Elements. See How Others Have Done It.


Page Setup.Page Size. Margins.Bindings. Page Layout and Design.Column Width. Color Me Interesting.Just My Type: Mastering Typography.


Avoid Hyphenation. Type Talk. Cutting to the Chase. Headings. Body Text. Developing Your Layout.Tables and Figures.Use Meaningful Graphics.


Online Design and Distribution.PDF Documents. WWW Files. 22. WWWriting for the Web. Virtual Verbiage.Online Help. Web-Based Documentation.


CD-ROM Documentation. Computer-Based Training. When Online Help Is No Help. What''s Different About Reading Documentation Online? What''s Different About Writing Online Documentation?Single-Sourcing. Getting to WWWork.Planning. Implementing. Verifying and Redoing.


V. I LOVE MY JOB, I LOVE MY JOB, I LOVE MY JOB. 23. Office Alternatives: Working Outside the Box. Consultant or Captive?You Say Consultant, I Say Contractor. The Best of Both Worlds. Free Agents. The "Bottom Line" Is on a Tax Form.


Can You Really Work Without Getting Out of Your Bathrobe?Discipline? Me? A Time to Rest and a Time to Work. That "Hermit" Feeling. When the Walls Start Closing In. All These Problems Have Solutions. There''s Still No Place Like Home. About Telecommuting. How to Work Off-Site and Still Be a Team.


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