100 Problems in Java : Learn How to Cook Your Code with a Recipe, Histroy and Refrence
100 Problems in Java : Learn How to Cook Your Code with a Recipe, Histroy and Refrence
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Author(s): Sinha, Sanjib
ISBN No.: 9781677595808
Pages: 404
Year: 201912
Format: Trade Paper
Price: $ 20.69
Dispatch delay: Dispatched between 7 to 15 days
Status: Available (On Demand)

Yet again, another Java book.Nor it is the breaking news, neither we need a break from learning traditional way. There are plenty of good books on Java, written in a traditional way.However, this book breaks some typical patterns of any other Java book written so far.It will not exhibit the same characteristics that start with a distinctive introduction to Java, principles of object oriented programming, Values and Data types, Operators, Input in Java, Library methods, etc. Instead it presents problems for learners to solve and learn from them.This book will empower computer science and programming students to build their applications in Java. It is for the first time that a book with a "problems-solutions-explanations" approach will help you develop logical and analytical thinking so that you can easily solve interactive problems, not only in Java, but also in any programming language.


It will not exhibit the same characteristics that start with a distinctive introduction to Java, principles of object oriented programming, Values and Data types, Operators, Input in Java, Library methods, etc. Instead it presents various types of problems for learners with solutions to learn from them.Why? Because, we feel a programming language is more relevant to practice, not to theory. Not only practice makes you perfect, it clears the theoretical concepts as well.Because, we feel a programming language is more relevant to practice, not to theory. Only practice makes you perfect in computer science and programming. We are learning Java to solve problems and build applications, right? To do that, we better start writing code first. If you cannot take a short swim in the pool, you cannot learn swimming.


Let us start with small programs, the result follows and since it is caused by some phenomenon, we will learn the theory thereafter.We will study the problem first, then we solve it and practice some more relevant problems. After that we will discuss theory.After all, we want to build an application, which is concrete and reality.Although the Abstraction stays behind the curtain, we will learn them with the help of our problems.As we progress, through the eyes of 100 problems, we will learn the following topics:Chapter One: Java, a High Level Language A Short Note on the Book About this Book Java is a High Level Language High Level to Machine Language Memory allocation, heap and stack Chapter Two: Java Standard Edition Development Kit and IDE Java SE Development kit IntelliJ IDEA 2018.2.4 Community Edition Chapter Three: How Java Programming Works Difference between POP and OOP Java program is written within a class Chapter Four: Objects and Data TypesObjects Share Two Characteristics Variables or Fields in Java Primitive Data Types and more Chapter Five: Variables, the Name of a Field Difference between Variables Chapter Six: Array the Container ObjectAn Array in Disarray What is an Array Apache Commons Lang Java ANT Application Chapter Seven: Operators and Conditional Statements Arithmetic and Unary Operators Equality, and Relational Operators Conditional Operators InstanceOf Operators Control Flow - Part One Chapter Eight: Iterative Constructs, Entry and Exit Controlled Loops Entry Controlled loop: Fixed and Unfixed Iteration For or While, it Depends Chapter Nine: Basic Input and Output in Java Chapter Ten: Classes and Objects, A Brief Introduction Chapter Eleven: Interface and Abstraction Chapter Twelve: Exception Handling Chapter Thirteen: Data Structure, A Brief Introduction What Next.



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