Problem Solving with C++, Global Edition + Mylab Programming with Pearson EText (Package)
Problem Solving with C++, Global Edition + Mylab Programming with Pearson EText (Package)
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Author(s): Savitch, Walter
ISBN No.: 9781292222943
Year: 201803
Format: Trade Paper
Price: $ 141.24
Dispatch delay: Dispatched between 7 to 15 days
Status: Available

This title is a Pearson Global Edition. The Editorial team at Pearson has worked closely with educators around the world to include content which is especially relevant to students outside the United States. About the Book A clear and student-friendly introduction to C++ · Savitch''s clear, concise style is a hallmark feature of the text, receiving praise from students and instructors alike. · A flexible coverage of objects means that instructors can easily adapt the order in which chapters and sections are covered in their course without losing continuity. A dependency chart in the preface offers a quick reference for instructors who wish to rearrange coverage. · Advanced topic coverage includes discussions of C++ templates, inheritance (including virtual functions), and exception handling, plus a full chapter on the Standard Template Library (STL). · This edition is fully compatible with compilers that meet the latest ANSI/ISO C++ standard. At the time of this writing the latest standard is C++14.


· REVISED! Corrections of errata and edits for clarity have been made, such as indicating preferred methods for file I/O, naming of terminology, a better definition of encapsulation, and removing material that is now standard in C++11 and higher. · NEW! camelCase notation, rather than underscore_case, is used consistently throughout the text. Tried-and-True Pedagogy · Concise, easy-to-understand programming examples , projects, exercises, tips, and pitfalls benefit student understanding. · Boxed sections summarize major points and are spread throughout each chapter. · Numerous Self-Test Exercises are contained at strategic points in each chapter. Complete answers for all the Self-Test Exercises are given at the end of each chapter. · End-of-chapter programs are split into Practice Programs and Programming Projects. o Practice Programs require a direct application of concepts presented in the chapter and solutions are usually short.


Practice Programs are appropriate for laboratory exercises. o Programming Projects require additional problem solving and solutions are generally longer than Practice Programs. Programming Projects are appropriate for homework problems. · NEW! Ten new Programming Projects have been added. · The password-protected Companion Website features support material available to all users of the book. A bound-in access card is included with the purchase of a new copy of the textbook. To access these materials, go to www.pearsonhighered.


com/savitch: o Source code from the book o PowerPoint slides This package includes Pearson MyLab Programming, an online learning system designed to engage students and improve results. Pearson MyLab Programming consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback, Pearson MyLab Programming improves the programming competence of beginning students who often struggle with the basic concepts of programming languages. · UPDATED! User Interface provides a new streamlined interface based on experienced user feedback. Course creation, configuration, and navigation are now easier than ever. · EXPANDED! Exercise Editor now allows you to easily create new programming exercises. In addition to assigning the hundreds of programming exercises already available in MyLab Programming, you can create and assign programming exercises to customize your course. · UPDATED! VideoNotes Tutorials provide step-by-step video tutorials specifically designed to enhance the programming concepts presented in Introduction to Java Programming.


Students can view the entire problem-solving process outside of the classroom-when they need help the most. · Interactive Practice provides first-hand programming experience in an interactive online environment. · Immediate feedback for incorrect answers give students personalized feedback differentiating logical and compiler errors. The error messages include both the feedback from the compiler and plain English interpretations of likely causes for the incorrect answer. · NEW! The Plagiarism Detection Tool alerts instructors of potential plagiarism issues by checking: o Students'' average submission rate o Students'' average number of attempts until correct. · Dynamic grading and assessment provide auto-grading of student assignments, saving you time and offering students immediate learning opportunities: o A dynamic roster tracks their performance and maintains a record of submissions. The color-coded gradebook gives you a quick glance of your classes'' progress. Easily drill down to receive information on a single student''s performance or a specific problem.


Gradebook results can be exported to Excel to use with your LMS.


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