An Introduction to Unreal Engine 4
An Introduction to Unreal Engine 4
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Author(s): Sanders, Andrew
ISBN No.: 9781498765091
Pages: 256
Year: 201612
Format: Trade Paper
Price: $ 83.77
Status: Out Of Print

With the advent of Unreal Engine 4, game development has undergone some of the most significant changes within its existence. The removal of Kismet, the addition of the Blueprints system, and the new algorithms for lighting are just a few of the distinctive updates within the system. Andrew Sanders' Introduction to Unreal Engine 4 is the ultimate roadmap in learning how to master all the recent changes within the game engine. Users of previous engine versions will receive an easy access handbook to the latest innovations of this Unreal Engine 4. Each chapter provides a step by step guide in assisting the reader in understanding the basics, and gives example tasks to ensure complete comprehension. Features: Gain insight into the methodology of level design as welt as gain the experience to expand in their own way. This book is designed to introduce new users and experienced users to many of the key components in the Unreal Editor. Serves as a quick guide for many different components of the Unreal Editor.


Step-by-step instructions so readers not only learn how to create levels, but also the reasons why those steps are being used. Included are chapter objectives, summaries, extensive examples and an area for expansion so instructors can add or change components of the level to suit the needs of their course. Book jacket.


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