Introduction: MIND versus THING and Other 'Central Events' of the Twenty-First Century Part One: Interface Introduction Chapter One: Posthuman Topologies: Thinking Through the Hoard, Anthony Miccoli Chapter Two: The Rhetorical Work of the GPS: Geographic Knowledge-Making and the Technologically-Mediated Body, Amy D. Propen Chapter Three: Neo-Baroque Computing: Interface and the Subject-Object Divide, Elise Takehana Chapter Four: Techno-Geographic Interfaces: Layers of Text and Agency in Mobile Augmented Reality, John Tinnell Part Two: Artifact Introduction Chapter Five: The Plastic Art of LEGO: An Essay into Material Culture, Jonathan Rey Lee Chapter Six: The iPhone Erfahrung: Siri, the Auditory Unconscious, and Walter Benjamin's "Aura", Emily McArthur Chapter Seven: Victorian Cybernetics: Networking Technology, Disability and Interior Design, Colbey Emmerson Reid Chapter Eight: Extending "Extension": A Reappraisal of the Technology-as-Extension Idea through the Case of Self-Tracking Technologies, Yoni Van Den Eede Part Three: Users Introduction Chapter Nine: Mobility Regimes and the Constitution of the Nineteenth-Century Posthuman Body, Kristie Fleckenstein and Josh Mehler Chapter Ten: Living Deliberately, Less or More: Affirmative Cynicism and Radical Design, Matthew A. Levy Chapter Eleven: Seduced by the Machine: Human-Technology Relations and Sociable Robots, Dennis M. Weiss Chapter Twelve: "You really are you, right?": Cybernetic Memory and the Construction of the Posthuman Self in Videogame Play, Brendan Keogh Chapter Thirteen: Mediating Anthropocene Planetary Attachments: Lars von Trier's Melancholia, Nicole Merola.
Design, Mediation, and the Posthuman