Modern X86 Assembly Language Programming : Covers X86 64-Bit, AVX, AVX2, and AVX-512
Modern X86 Assembly Language Programming : Covers X86 64-Bit, AVX, AVX2, and AVX-512
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Author(s): Kusswurm, Daniel
ISBN No.: 9781484296028
Pages: xx, 680
Year: 202309
Format: Trade Paper
Price: $ 96.59
Dispatch delay: Dispatched between 7 to 15 days
Status: Available

Chapter 1 - X86-Core Architecture Chapter Goal: Explains the core architecture of an x86-64 processor. Topics discussed include fundamental data types, registers, status flags, memory addressing modes, and other important architectural subjects. Understanding of this material is necessary for the reader to successfully comprehend the book''s subsequent chapters. Historical overview Data types Fundamental data types Numerical data types SIMD data types Miscellaneous data types Strings Bit fields and bit strings X86-64 processor internal architecture Overview General-purpose registers Instruction pointer RFLAGS Floating-point and SIMD registers MXCSR Register Instruction operands Memory addressing Condition codes Differences between x86-32 and x86-64 Chapter 2 - X86-64 Core Programming (Part 1) Chapter Goal: Introduces the fundamentals of x86-64 assembly language programming. The programming examples illustrate essential x86-64 assembly language programming concepts including integer arithmetic, bitwise logical operations, and shift instructions. This chapter also explains basic assembler usage and x86-64 assembly language syntax. Assembler basics Instruction syntax Assembler directives Modern X86 Assembly Language Programming, Third Edition Page 2 of 7 Daniel Kusswurm - F:\ModX86Asm3E\Proposal\ModernX86Asm3e_Outline (proposal).docx MASM vs.


NASM Source code overview File and function naming conventions Integer arithmetic Integer (32-bit) addition and subtraction Bitwise logical operations Shift operations Integer (64-bit) addition and subtraction Integer multiplication and division Chapter 3 - X86-64 Core Programming (Part 2) Chapter Goal: Explores additional core x86-64 assembly language programming concepts. Topics discussed include advanced integer arithmetic, memory addressing modes, and condition codes. This chapter also covers important x86-64 assembly language programming concepts including proper stack use and for-loops. Simple stack arguments Mixed-type integer arithmetic Memory addressing Condition codes Assembly language for-loops Chapter 4 - X86-64 Core Programming (Part 3) Chapter 4 explains how to exercise core x86-64 assembly language programming data constructs including arrays and structures. It also describes how to use common x86-64 string processing instructions. Arrays 1D integer array arithmetic calculations 1D integer array arithmetic calculations using multiple arrays 2D integer arrays Strings Overview of x86 string instructions Counting characters String/array compare String/array copy String/array reversal Assembly language structures Chapter 5 - Scalar Floating-Point Chapter 5 teaches the reader how to perform scalar floating-point arithmetic and other operations using assembly language. It also outlines the calling convention requirements for scalar floating-point arguments and return values. Floating-point programming concepts Single-precision floating-point arithmetic Temperature conversions Cone volume/surface area calculation Double-precision floating-point arithmetic Sphere volume/surface area calculation Floating-point compares and conversions Floating-point compares using VUCOMIS[S D] Floating-point compares using VCMPS[S D] Floating-point conversions Floating-point arrays Array mean/standard deviation calculation Chapter 6 - Assembly Language Calling Conventions Chapter 6 formally defines the calling run-time conventions for x86-64 assembly language functions.


The first section explains the requirements for Windows and Visual C++ while the second section covers Linux and GNU C++.Calling convention requirements for Windows and Visual C++ Stack frames (Ch06_01) Using non-volatile general-purpose registers Using non-volatile SIMD registers Calling external functions Calling convention requirements for Linux and GNU C++ Stack arguments Using non-volatile general-purpose registers Calling external functions Chapter 7 - Advanced Vector Extensions Chapter 7 introduces Advanced Vector Extensions (AVX). It begins with a discussion of AVX architecture and related topics. Chapter 7 also explains elementary SIMD programming concepts. Understanding of this material is necessary for the reader to comprehend the AVX, AVX2, and AVX-512 programming examples in subsequent chapters. X86-AVX architecture overview AVX AVX2 AVX-512 Merge masking and zero masking Embedded broadcasts Instruction level rounding SIMD programing concepts Basic arithmetic Wraparound vs. saturated arithmetic Pack floating-point Pack integer Programming differences between x86-SSE and x86-AVX Chapter 8 - AVX Programming - Packed Integers Chapter 8 spotlights packed integer arithmetic and other operations using AVX. It also describes how to code packed integer calculating functions using arrays and the AVX instruction set.


Integer arithmetic Addition and subtraction Multiplication Bitwise logical operations Arithmetic and logical shifts Integer array algorithms Pixel minimum and maximum Pixel mean Chapter 9 - AVX Programming - Packed Floating Point Chapter 9 demonstrates packed floating-point arithmetic and other operations using AVX. This chapter also explains how to use AVX instructions to perform calculations with floating-point arrays and matrices. Floating-point arithmetic Basic arithmetic operations Compares Conversions Floating-point arrays Array mean and standard deviation Array square roots and compares Floating-point matrices Matrix column means Chapter 10 - AVX2 Programming - Packed Integers Chapter 10 describes AVX2 integer programming using x86-64 assembly language. This chapter also elucidates the coding of common image processing algorithms using the AVX2 instruction set. Integer arithmetic Basic operations Size promotions Image processing Pixel clipping RGB to grayscale Pixel conversions Image histogram Chapter 11 - AVX2 Programming - Packed Floating Point (Part 1) Chapter 11 teaches the reader how to enhance the performance of universal floating-point calculations using x86-64 assembly language and the AVX2 instruction set. The reader will also learn how to accelerate these types of calculations using fused-multiply-add (FMA) instructions. Floating-Point Arrays Least squares with FMA Floating-Point Matrices Matrix multiplication F32 Matrix multiplication F64 Matrix (4x4) multiplication F32 Matrix (4x4) multiplication F64 Matrix (4x4) vector multiplication F32 Matrix (4x4) vector multiplication F64 Covariance matrix F64 Chapter 12 - AVX2 Programming - Packed Floating Point (Part 2) Chapter 12 is a continuation of the previous chapter. It explicates the coding of advanced algorithms including matrix inversion and convolutions using AVX2 and FMA instructions.


Advanced Matrix Operations Matrix inverse F32 Matrix inverse F64 Signal Processing 1D convolution F32 variable-size kernel 1D convolution F64 variable-size kernel 1D convolution F32 fixed-size kernel 1D convolution F64 fixed-size kernel Chapter 13 - AVX-512 Programming - Packed Integers Chapter 13 highlights packed integer arithmetic and other operations using x86-64 assembly language and AVX-512. It also discusses how to code frequently used image processing algorithms using the AVX-512 instruction set. Integer Arithmetic Addition and subtraction Masked addition and subtraction Image Processing Pixel clipping Image statistics Image histogram Chapter 14 - AVX-512 Programming - Packed Floating.


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