Starting Out with Python, Global Edition + Mylab Programming with EText (Package)
Starting Out with Python, Global Edition + Mylab Programming with EText (Package)
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Author(s): Gaddis, Tony
ISBN No.: 9781292408620
Year: 202205
Format: Trade Paper
Price: $ 131.75
Dispatch delay: Dispatched between 7 to 15 days
Status: Available

Teach Python from the fundamentals to the details Written in clear, easy-to-understand language, and rich with example programs that are concise, practical, and real-world oriented. The material is written specifically for beginner students and thoroughly explains important concepts. Teaches Python in a step-by-step fashion. Each chapter covers a major set of topics and builds knowledge as the student progresses through the book. Although the chapters can be easily taught in their existing sequence, flexibility is also provided. The Turtle Graphics library , which is a standard part of Python, is a fun and motivating way to introduce programming concepts to students who have never written code before. Turtle Graphics sections are designed with flexibility in mind and can be assigned as optional material, incorporated into your existing syllabus, or skipped. UPDATED - Two commands for reading user input with dialog boxes have been introduced: Turtle.


numinput and Turtle.textinput . NEW - A new chapter on database programming , Chapter 14, introduces SQL and Python database programming with SQLite. NEW - Comprehension expressions , such as list comprehensions, dictionary comprehensions, and set comprehensions, are introduced and explained in this edition. UPDATED - Several new string topics include: The use of f-strings throughout the text, which were introduced in Python 3.6, to display formatted output. F-strings use a concise and intuitive syntax and are easier to learn than the format function. The previous material on the format function has been moved to Appendix F.


A new discussion of string tokens in Chapter 8. A new example of reading and parsing CSV files in Chapter 8. An expanded discussion of string concatenation in Chapter 2 to include implicit concatenation of adjacent strings. UPDATED - Several new GUI programming topics in Chapter 13 include: Adding borders to widgets Internal and external padding Listbox widgets and scrollbars NEW - The random.choice()function is introduced in Chapter 7 as a way to randomly select list elements. NEW - New function topics in Chapter 5 include: The pass keyword An expanded discussion of the value None, and why a function might return None. The standard practice of conditionally executing the main function. Features for student success Example Programs are designed to highlight the topic currently being studied.


Source code for these programs is provided so that students can run the programs themselves. Program Output is a sample of its screen output shown after each example program. This immediately shows the student how the program should function. Concept Statements, Checkpoints, Notes, Tips, and Warnings throughout the book all call out important pieces of information for the student. In the Spotlight sections provides a programming problem and a detailed, step-by-step analysis showing the student how to solve it. A thorough and diverse set of review questions , such as Multiple Choice and Short Answer, check the student''s mastery of the basic material presented in each chapter. These are followed by Algorithm Workbench exercises that require problem solving, analysis, and output prediction. Programming Exercises are designed to solidify the student''s knowledge of the topics currently being studied.


Each chapter offers a pool of programming exercises. In most cases, the assignments present real-world problems to be solved. Reach every student with MyLab This package includes MyLab®Programming , a flexible digital platform that empowers you to reach every student. By combining trusted author content with digital tools and a flexibleplatform, MyLab personalizes the learning experience and improves results foreach student. With Pearson MyLab Programming, students work through hundreds ofshort, auto-graded coding exercises and receive immediate and helpful feedbackbased on their work. Deliver trusted content Hundreds of short, auto-graded coding exercises are mapped to Pearson''s Introduction to Programming textbooks by industry-leading authors. The exercises help students master programming fundamentals (syntax, flow of control), allowing instructors to focus on higher-level concepts (problem solving). VideoNotes provide step-by-step video tutorials specifically designed to enhance the programming concepts, so students can view the entire problem-solving process outside of the classroom--when they need help the most.


Pearson eText is a simple-to-use, personalized reading experience available within MyLab. Students can use their computer or the mobile app to easily highlight and take notes all in one place--even when offline. Empower learners The error-specific messages include both the feedback from the compiler and plain English interpretations of likely causes for the student''s incorrect answer. Feedback for many exercises includes test case tables that show a student''s output against expected output. Teach your course your way The Exercise Editor allows you to create new programming exercises. In addition to assigning the hundreds of programming exercises already available, you can create and assign programming exercises to customize your course. The Plagiarism Detection Tool alerts instructors of potential plagiarism issues by checking:

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