The Official Guide to 3D GameStudio
The Official Guide to 3D GameStudio
Click to enlarge
Author(s): Duggan, Mike
ISBN No.: 9781598633627
Pages: 480
Year: 200702
Format: Trade Paper
Price: $ 55.19
Status: Out Of Print

Chapter One: What Makes a Great Game? The Four F?s of Game Design Game Genres Game Psychology Chapter Two: How Is a Game Made? Game Design Life Cycle Game Design Document Chapter Three: The World Editor The Interface Creating Your Insertion Point Creating an Outdoor Level Adding Sprite Decals Adding FX Chapter Four: The Model Editor The Interface Creating Chollo Skinning Chollo Making Chollo?s Weapon Bones Animation Chapter Five: The Script Editor The Interface Default Scripts Chapter Six: Making an Action Game Adding Weapons Adding Enemies Adding a Goal Chapter Seven: Making an Adventure Game Puzzles Adding Puzzles Adding Triggered Events Chapter Eight: Making a Role-playing Game Choosing Your Character Adding Character Skills Adding an Inventory Adding Non-Player Characters (NPCs) Melee Combat and Spell-casting Chapter Nine: Publishing Marketing and Research Garage Gaming Packaging and Distributing Your Own Games.


To be able to view the table of contents for this publication then please subscribe by clicking the button below...
To be able to view the full description for this publication then please subscribe by clicking the button below...