Praise;Preface; Why We Updated This Book; What This Book Is About; The Visual Examples; How This Book Is Organized; Part I: What Are Social Patterns?; Part II: I Am Somebody; Part III: The Objects of Our Desire; Part IV: A Beautiful Day in the Neighborhood; Part V: Closed and Open Social Networks; Sidebar Essays; Who Should Read This Book; Using the Interaction Patterns; What Comes with This Book; How to Contact Us; Safari® Books Online; Acknowledgments;What Are Social Patterns?; Chapter 1: Mommy, What''s a Social User Experience Pattern?; 1.1 A Little Social Backstory.; 1.2 What Do We Mean by Principle, Best Practice, and Patterns?; 1.3 So, That''s All the Little Parts: Now What?; 1.4 Further Reading; Chapter 2: Social to the Core; 2.1 Social but Not Social Only; 2.2 Deliberately Leave Things Incomplete; 2.
3 Palimpsest; 2.4 Talk Like a Person!; 2.5 Don''t Break Email!; 2.6 Be Open; 2.7 Learn from Games; 2.8 Cargo Cult Anti-Pattern; 2.9 Haight-Ashbury Anti-Pattern; 2.10 Lord of the Flies Anti-Pattern; 2.
11 Respect the Ethical Dimension; 2.12 Further Reading;I Am Somebody; Chapter 3: You''re Invited!; 3.1 Engagement; 3.2 Sign-Up or Registration; 3.3 Sign In; 3.4 Two-Factor Authentication; 3.5 PIN; 3.6 Fingerprint/Bio; 3.
7 Sign-In Continuity; 3.8 Sign Out; 3.9 Invitations; 3.10 Receive Invitation; 3.11 Send Invitation; 3.12 The Password Anti-Pattern; 3.13 Authorize; 3.14 Private Beta; 3.
15 Welcome Area; 3.16 Reengagement; 3.17 Further Reading; Chapter 4: Where''s the Rest of Me?; 4.1 Identity; 4.2 Profile; 4.3 Testimonials (or Personal Recommendations); 4.4 Personal Dashboard; 4.5 Reflectors; 4.
6 Identity Cards or Contact Cards; 4.7 Attribution; 4.8 Avatars; 4.9 Portable Identity; 4.10 Further Reading; Chapter 5: Here We Are Now; 5.1 A Brief History of Online Presence; 5.2 The Future of Presence; 5.3 Buddy List; 5.
4 Activity Streams; 5.5 Statuscasting; 5.6 Managing Incoming Updates; 5.7 Further Reading; Chapter 6: Would You Buy a Used Car from This Person?; 6.1 Reputation Influences Behavior; 6.2 Competitive Spectrum; 6.3 Levels; 6.4 Named Levels; 6.
5 Numbered Levels; 6.6 Labels; 6.7 Awards; 6.8 Collectible Achievements; 6.9 Peer-to-Peer Awards; 6.10 Rankings; 6.11 Points; 6.12 Leaderboard; 6.
13 Top X; 6.14 Tools for Monitoring Reputation; 6.15 Friend Ranking; 6.16 For the Win; 6.17 Further Reading;Objects of My Desire; Chapter 7: Hunters Gather; 7.1 Collecting; 7.2 Saving; 7.3 Favorites; 7.
4 Displaying; 7.5 Add/Subscribe; 7.6 Tagging; 7.7 Find with Tags; 7.8 Tag Cloud; 7.9 Further Reading; Chapter 8: Share and Share Alike; 8.1 Tools to Enable Organic "Word of Mouth"; 8.2 Send/Share Icon; 8.
3 Bookmarklet; 8.4 Private Sharing; 8.5 Send This; 8.6 Casual Privacy; 8.7 Ephemeral Sharing; 8.8 Give Gift; 8.9 Public Sharing; 8.10 Share This; 8.
11 Reposting; 8.12 Social Bookmarking; 8.13 Uploading to the Cloud; 8.14 Embedding; 8.15 Passive Sharing; 8.16 Further Reading; Chapter 9: The Global Soapbox; 9.1 Broadcasting; 9.2 Blogging; 9.
3 Podcasting; 9.4 Video blogging; 9.5 Microblogging; 9.6 Publishing; 9.7 Virtual Magazine; 9.8 Timestamp; 9.9 Rights; 9.10 Terms of Service; 9.
11 Licenses; 9.12 Further Reading; Chapter 10: Long-Time Listener, First-Time Caller; 10.1 Soliciting Feedback; 10.2 Vote to Promote; 10.3 Thumbs Up/Down Ratings; 10.4 Ratings (Stars or 1-5); 10.5 Multifaceted Ratings; 10.6 Comments; 10.
7 Reviews; 10.8 Soliciting Feedback; 10.9 Further Reading; Chapter 11: Watson, Come Quick!; 11.1 Synchronous versus Asynchronous Communication; 11.2 Sign In to Participate; 11.3 Meta-conversation; 11.4 Forum; 11.5 Public Conversation; 11.
6 Private Conversation; 11.7 Group Conversation; 11.8 Arguments; 11.9 Response Notifications; 11.10 Further Reading;A Beautiful Day in the Neighborhood; Chapter 12: Barnraising; 12.1 Collaboration; 12.2 Manage Project; 12.3 Voting; 12.
4 Collaborative Editing; 12.5 Suggestions; 12.6 Edit This Page; 12.7 The Wiki Way; 12.8 Crowdsourcing; 12.9 Further Reading; Chapter 13: Heard It Through the Grapevine; 13.1 Keeping Up; 13.2 Tuning In; 13.
3 Following; 13.4 Filtering; 13.5 Recommendations; 13.6 Social Search; 13.7 Real-Time Search; 13.8 Conversational Search; 13.9 Pivoting; 13.10 Anticipatory Content; 13.
11 Further Reading; Chapter 14: One of Us, One of Us; 14.1 Relationships; 14.2 Find People; 14.3 Adding Friends; 14.4 Circles of Connections; 14.5 Publicize Relationships; 14.6 Unfriending; 14.7 The Ex-Boyfriend Anti-Pattern; 14.
8 Groups; 14.9 What''s Age Got to Do with It?; 14.10 Dating and the One-on-One Connection; 14.11 Flirting; 14.12 Cybersex/Sexting; 14.13 Further Reading; Chapter 15: Good Cop, Bad Cop; 15.1 Community Management; 15.2 Collective Governance; 15.
3 Group Moderation; 15.4 Collaborative Filtering; 15.5 Report Abuse; 15.6 Further Reading; Chapter 16: Where in the World?; 16.1 The Local Connection; 16.2 Being Local; 16.3 Face-to-Face Meeting; 16.4 Party; 16.
5 Calendaring; 16.6 Reminding; 16.7 Geo-Tagging; 16.8 Geo-Mapping or Near Me Now; 16.9 Geo-Tracking or Where I''ve Been; 16.10 Neighborhood; 16.11 Further Reading;But Wait.There''s More!; Chapter 17: Corporations Are People, My Friend; 17.
1 Consumer Enterprise Experiences; 17.2 Workers are Mobile; 17.3 Single Sign-On; 17.4 The Corporate Identity and Profile; 17.5 Contacts and Relationships; 17.6 What Is the Social Object?; 17.7 What Are the Jobs to be Done?; 17.8 The Status/Activity Stream; 17.
9 Communicating Without Email; 17.10 Administration and Moderation; 17.11 Other Tools; 17.12 Further Reading; Chapter 18: Designing Around Openness; 18.1 Play Well with Others; 18.2 Opening Out; 18.3 Open Standards (Semantics and Microformats); 18.4 Opening In; 18.
5 Hosted Modules; 18.6 Going Both Ways; 18.7 Open APIs; 18.8 Further Reading; Chapter 19: Epilogue; 19.1 And In the End.;About the Authors;O''REILLY®: Designing Social Interfaces;.