Spelling Spelling in writing ¿ why spelling causes problems, where spelling comes from, plus basic strategies in class, e.g. using a spelling journal. Whole school approaches ¿ ensuring daily routines and practices across a school. Core games ¿ the key games that can be used on a regular basis, by swapping over the spellings that are being learned, e.g. spelling doctor (which of these 3 is correct ¿ how do you know ¿ what is the confusion, e.g.
with ¿whent¿ the spellers is muddling ¿when¿ and ¿went¿). Key spelling reminders and games per year group ¿ this covers the basic spelling patterns and exceptions that children should be learning each year, giving a range of games and activities with explanations. Tuning in games ¿ games for listening / repeating and playing with sounds ¿ a useful bank of games for children who find it hard to hear sounds in words. Phonic games ¿ a few games for children who still need to use ¿sounding out¿/ ¿segmentation¿ as a strategy. Games for learning tricky words ¿ a bank of games for tackling the most common errors and problems, e.g. hear/ here, two/ too/ to, etc. Learning to ¿look¿ at words ¿ games to strengthen children¿s visual memory.
Morphology ¿ roots and links between words ¿ how words work and are linked, e.g. ear/ hear/ heard. Etymology ¿ where words come from ¿ interesting facts about the spellings of words and how these came about. Spelling rules, reminders and memory joggers ¿ key spelling ¿rules¿ and their exceptions. Spelling strategies ¿ what to do if you get stuck on a word ¿ the main strategies to use when writing. Dictionary games ¿ tuning children into using a dictionary. Vocabulary Word games ¿ games to build a love of language.
Interesting facts about words ¿ how language grows, strange words and how they came about. Selecting words to teach ¿ words needed for a text type or content words. Making links to spelling Introducing new words ¿ strategies for helping children build their vocabulary bank and retain worlds introduced. Building up the bank ¿ helping children become independent ¿word hoarders¿. Choosing the right word ¿ fine-tuning how to generate vocabulary but also select which words work best. Creating an effect on the reader. Exploring different word meanings ¿ fascinating facts about words, e.g.
homophones. 20 interesting things about words ¿ amusing facts. Words for characters, settings and plots ¿ gathering word banks for writing narrative Words for informing, persuading and explaining ¿ gathering word banks for informative writing Sayings, expressions and proverbs Thesaurus games ¿ learning to make good use of a thesaurus.