Beyond the Screen : Emerging Cinema and Engaging Audiences
Beyond the Screen : Emerging Cinema and Engaging Audiences
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Author(s): Atkinson, Sarah
ISBN No.: 9781501308659
Pages: 312
Year: 201512
Format: Trade Paper
Price: $ 68.09
Dispatch delay: Dispatched between 7 to 15 days
Status: Available

"This is a thought-provoking and fascinating book for all those engaged in navigating and understanding emerging and expanded forms of 'cinema'. We're faced daily by a dizzying new media landscape, to be sure, and Atkinson shows us some compelling ways through it which usefully draw and build on existing film studies conceptualisations." -- Catherine Grant, Senior Lecturer in Film Studies, University of Sussex, UK, and editor of REFRAME " Beyond the Screen offers a fascinating and insightful study into the way that technology is changing the relationship between moving image and audience and how these changes are reshaping the very meaning of cinema. Combining historical, narratological, industrial and audience research of case studies ranging from major studio releases to experimental mobile films and ARGs, Atkinson's book offers essential reading for anyone wanting to understand what cinema is becoming." -- Elizabeth Evans, Lecturer in Film and Television Studies, Nottingham University, UK " Beyond the Screen is a welcome and refreshing investigation of the art form we call cinema. However, this century-old form of screen-based storytelling has vaulted over the antiquated definitions of it that we have customarily used, and Dr. Atkinson examines the new world of cinema in all of its many forms. She investigates transmedia storytelling, audience sourced stories, stories told on iPads and many other emerging genres.


To help the reader grasp the various concepts she discusses, she not only works out a new grammar for the field but also offers numerous case histories, some of which might already be known to the reader but a number of which are sure to be unfamiliar but fascinating." -- Carolyn Handler Miller, author of Digital Storytelling, Third Edition: A Creator's Guide to Interactive Entertainment.


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