PART I LIFE-SUPPORTING ENVIRONMENT: METHOD OR APPROACH? 1. The environmental crisis: ecological or experiential? Our environment: doubly sick Sustainability: multi-dimensional, multi-layer Urban sustainability: a survival issue Efficiency or multiple aims? Attitudinal change Damaged world or damaging process? 2. Anticipating coming unknowns New challenges: new thinking Building for an unknown future 3. Environmental impacts The big picture Choice: fact-led or feeling-led? People-building interaction PART II EXPERIENTIAL ENVIRONMENT 4. Perceived reality: sensory experience Factual reality and perceived reality Sensory nutrition Different senses: different environmental engagement Visual climate: feelingless or feeling-rich? Auditory climate Sub-sensory influences Mono-sensory experience, multi-sensory ambience 5. Soul and spirit nourishment Non-physical environmental influences Spirit-nurture: embodied spirit Place-mood Soul-nourishment: lessons from the past Ensouling places: process aspects Archetypal nourishment: nature-connection Beauty: indulgent luxury or spirit necessity? PART III PLACE: THE SETTING FOR EVERYDAY LIFE 6. Placemaking for people Place: enclosure and activity Shape, force and gesture Spatial scale Building scale Repetition and identity Life-formed space: thought-formed space 7. Place: identity, continuity and integrity Place: identity and meaning Form and style: function, meaning and effect Localizing identity Locating ourselves in time Continuity issues: new and old Design codes or form-generators? 8.
Design for community Cities: collections of buildings or social frameworks? Community formation: a process Town form: a community factor? Community stability Hierarchies of social scale Public life: public places Public-space in the motor-age Filling places with life Lingerability Re-establishing vitality Regeneration 9. Getting around cities Traffic: urban lifeblood or stranglehold? Parking dilemmas Out-of-sight parking: above ground and below Multi-mode travel Cyclable cities Walkable cities 10. Connectivity Connectivity, walkability and community Density Space and privacy 11. Use, space and life Mixed-use, mono-use and multi-use Different uses: different relationships Retail needs Workplace needs Residential needs Child-friendly environment Elder-friendly environment 12. Design for security Crime, society and environment Security by community Burglar-proofing Gating Design for neighbourhood safety Psychological measures: signals Non-offensive defences PART IV PROCESSES, DRIVERS AND OUTCOMES 13. Settlement form, space and life Layout: lessons from history Process-led settlement-formation Attitude, values and space-formation 14. Design processes: how, by whom, how fast? Place design: professional or participatory? Consensus Design Time stream Time: cost and value 15. Economic vigour as process-driver and shaper Place-improvement: an incremental process Growth sequence Growth-generators 16.
The primary change-driver: money Place improvement: how can it happen? Enhancing location: meeting the needs of place Places or buildings Cost, price and value Affordability 17. Sustainability and economics Viability, profitability and ethics Motives and consequences Is sustainability economical? Making the transition: how? PART V LIVING WITH A CHANGING WORL D 18. Future climate: future issues Global warming: unpredictable weather, unpredictable effects Heat issues Storm issues: hurricanes Wet issues: floods 19. Design with the elements Ecology: the elements and us Matter Water Air Warmth: energy or nutrient? Elemental interactions 20. Ecological design: energy aspects Power Heat: produced, conserved and reused Solar heat Embodied energy 21. Cyclic systems Cyclic, linear and life-energy flows Aquatic cycles The nutrient cycle Solid waste Money-flow 22. Habitat Building longevity Land consumption Bio-habitat 23. Bio-climatic placemaking Thermal environment, energy and wellbeing Microclimate Winds: their characteristics, disadvantages and advantages Wind-protection Life, space and climate 24.
Design for demanding climates Cold climates Hot climates: minimizing heat-gain Design for heat: dry or humid Hot and cold combinations Greened cities 25. Everything change: future-proofing Design for the Future: resilience Peak-oil: post-oil Food security Trauma or improvement? 26. Material applications: eco-towns, eco-projects and eco-regeneration Eco-urbanism Lessons from eco-towns Eco- converting cities 27. New situation: new approaches Consciousness-changing Design and nature 28. Sustainability or sustenance? Matter and spirit Sustainability and sustenance Illustration credits Acknowledgments Other books by Christopher Day:.